Friday, 30 October 2015

Day 33: Persistence

Today I worked on getting everything to work throughout multiple rooms. I got it to works a little bit by making the rooms persistent, and I think I need to do the same to the player object, but it would seems as though that is causing alot of problems for me. I have issues teleporting between rooms, problems with variables not being equal after the teleport, and a whole variety of other issues. I tried making the variables global using the globalvar string, but after some research online, I think that it has been removed from gamemaker entirely, which would be the cause of some issues as well. I may have to make everything a global.var, which would be a very tedious task. Tomorrow I will probably be working on the house sprite, making some final touches to it before having it gone over by Jake.

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