Monday, 2 November 2015

Day 34: Unexpected Success!

Today, as it was a shortened day, I decided to just work on the house sprite I had before, just removing some of the harsh outlines that I had made. Pretty soon I will be sending that off to jake for some awesome remastering. After that was done, I was messing about in the game and noticed something. When I transferred from room to room, I wasn't having a persistent time being shown, it kept resetting, so I decided to check the persistent box. This is where I made the realization; There were two instances of the clock. I learned that because there is an instance of each object in each room, there will be a resulting duplicate (that brings alot of issues with it). So all I needed to do was check the persistent box, and remove the copies of each item, and viola! It was solved. This will allow us to make alot more progress. A few small, but easy to fix issues were created along the way, but it is no deal. This is a step in the right direction. Tomorrow I will be working on making a new title screen, at least making the game look pleasant every time I open it up.

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