Wednesday, 25 November 2015

Day 45: Trail Mix

I got the bullet trails done today, after taking to the internet and finding some code. It was pretty easy to do. The explanation given yesterday is basically how it works, except this sets a limit as to how long of a trail you have, and you can edit that to your own discretion. I also doubled the bullet speed, and it looks a lot nicer. Here's a look at that:
I made the spread on the shotgun bullets quite a bit smaller, and it is more realistic, and looks a lot nicer now. I also used the same idea to give each gun a little bit of inaccuracy. Not too much though, otherwise it wouldn't be very fun. Tomorrow I need to work on the position where the bullets are created. Currently they are coming from the player's shoulder, which isn't too good. It is probably going to take  a bit of work and problem solving, as I don't exactly know how to make it work. 

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