Next, I need to make a spot for the ammo counter on the right, and I need to think of a place to put the clock. I already have the cutout for the health bar, I just haven't moved the health bar itself yet.I need something on the bottom to look like it is holding up the health bar as well, I think that would look better. Tomorrow I will find a place for the ammo and clock, and I will try to add some more visual details. If I can't think of what I want to do to it, Ill position the health bar correctly inside of the cutout I made for it. This is coming along well.
Tuesday, 5 January 2016
Day 64: GUI Stuff
I worked on the GUI today. I was having some troubles deciding how I wanted it to look, but I finally got something I am happy with. Instead of having a separate health bar, it is sunken into the hotbar; that will be where all important information is, rather than spread apart across the entire screen. I think it might be cool to make the hotbar look damaged if your health is low, having steam venting from the pipes, sparks flying and fire coming out of torn open spots, and even to make it look like glass is cracked and health is leaking out. I added some knobs and will have a few more things like that in the future as well. They just add a bit more texture to it, rather than having a flat color.
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