Friday, 22 January 2016

Day 74: IT WORKS. IT FINALLY WORKS.

Tonight and in class I have worked on the slopes and jumping for the game that have been broken for the longest time. I was finally able to make everything work, without any weird glitches. Take a look for yourself:


The player is finally able to go up and down slopes of varying angles (to some degree) and even hang off of steep slopes that the player can't normally walk upwards on. However, I can make it so that player is able to take slopes of much higher angles if I really want to in the future. I made many changes to my movement and jumping code throughout, most of which I can't even list at this point (I forgot most of them). Now that this is finally finished, I will be able to transfer it all into the main game, and finally get on with some more progress (That will be a task for next class). Aside from my success there, I do have a problem where occasionally the player can climb up walls, but I can fix it just by making a separate wall object instead of just using the floor as a wall.


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